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Build a Scalable API with Grails

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This talk shares with you the experience building a platform of online services for mobile games with Grails with the goal to support a big load. It focuses on the system architecture, the problems found and how the can be solved. Specifically: * API: Design and implementation, authentication, tracking requests. * Availability: Monitoring and minimizing downtime while updating. * Data storage: Connection to data stores, caching. It finishes with the conclusions about the question “Is Grails a good match for a large scale API?” Video producer: http://greach.es/

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